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Keeper Sprint 20: An Award Winning Game!

On a whim we entered Keeper into a game's challenge held in Worcester, MA, hosted by the Massachusetts Digital Games Institute of Becker...

Keeper Sprint 14: The New Team

+Animator: Nick Kinteris +Designer: Steven Margolin +Programmer: Jacob Ruth After the completion of our vertical slice, several new...

Keeper Sprint 10: Vertical Slice

At the end of this sprint we plan to complete our vertical slice for Keeper! We tied up any loose ends in our build and implemented some...

Keeper Sprint 6: A Brave New World

The environment has evolved drastically since the last sketches I showed. We now have several key pieces modeled by our environment...

Keeper Sprint 4: Groundwork (Literally)

After evolving our idea slightly more, the team and I decided to add a platforming element to the game in addition to gardening. Our...

Keeper Sprint 3: The Decision

My team decided to try and challenge the prototype phase during the next class period, as we feel we should begin working toward our...

Keeper Sprint 2: Prototyping

Once my team and I narrowed down our three favorite ideas we began prototyping them. Using the new "Collaborate" feature of Unity 2017,...

Keeper Sprint 1: Team Micropup

Producer/Designer: Alex Frey Programmer: Laura Reilly Character Artist: Christie McCown Environment Artist: Megan McAvoy Tasked with...

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